Call of Duty: Warzone Pacific Has Some Wild Bugs on Console


The Name of Obligation: Warzone Pacific replace that launched the brand new Caldera map went stay on December 9, however it’s off to a rocky begin. Gamers are experiencing points on all platforms, however on PlayStation particularly, the sport is chock-full of visible bugs, a few of which render it unplayable.

Visible points comparable to texture pop-in don’t even scratch the floor. Some gamers have reported points with belongings that by no means totally load in, comparable to the next instance from Twitter consumer Cosmomeister.

not simply the bushes…😁

— Cosmomeister (@Cosmomeister1) December 8, 2021

The above tweet was in response to Charlie Intel, a preferred Name of Obligation website that tweeted a video showcasing an instance of texture pop-in with the brand new map’s bushes. Although, Cosmomeister’s picture isn’t even the worst of the bunch.

Whereas these visible bugs aren’t acceptable, the sport remains to be playable in the event that they happen — form of. However there are different visible bugs that virtually make the sport unplayable.

A visual bug in Call of Duty: Warzone.

One bug I skilled completely destroyed the mannequin for one of many weapons I used to be utilizing in such a method that it brought about the gun to visually go haywire, as proven within the picture above. This occurred after merely choosing up a weapon, with out even aiming down sights. When aiming down sights, nearly all of the display was lined, making it unattainable to win a gunfight in opposition to an opponent. I encountered this a number of instances.

Fortunately, Raven Software program is conscious of the problem and based on the Warzone Trello board, it’s being investigated. In response to the board, there are a number of different identified issues, comparable to a problem that disconnects gamers’ controllers, voice chat chopping out, inconsistent weapon fashions, and extra. Exterior of visible bugs, we additionally encountered an issue during which the attachments we utilized to a weapon weren’t truly reflecting in-game.

It’s unclear when these points might be fastened, however given the severity of them, it shouldn’t be lengthy.

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