The Expanse: A Telltale Sequence appears like Telltale’s Useless Area

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It wasn’t an excessive amount of of a shock to listen to that developer Telltale was coming again with an episodic sport primarily based on SyFy and Amazon’s standard sci-fi collection The Expanse. Earlier than it was shut down and revived, Telltale made a reputation for itself on such licensed video games. What was way more intriguing to me was that Deck 9 Video games, the studio behind 2021’s glorious Life is Unusual: True Colours, was dealing with the event of the mission and that it was trying to increase the world of The Expanse by revealing the backstory of one among its most mysterious characters whereas increasing the gameplay prospects {that a} Telltale-style narrative journey sport can present.

Telltale Video games

That’s why I used to be excited to get an opportunity to play The Expanse: A Telltale Sequence early at an occasion and communicate to Cara Gee, the actress behind the sport’s essential character Carmina Drummer, in addition to its sport director Stephan Frost. What I found was an expertise that feels trustworthy to each traditional narrative journey video games and The Expanse, whereas additionally feeling a bit like Useless Area.

Perfecting the Telltale method

The Expanse is a success tv present primarily based on a collection of sci-fi books. Whereas it’s not as standard because the likes of Star Wars or Star Trek, it has a passionate fanbase who adore its extra reasonable tackle the physics and politics that will be extra more likely to play out if humanity ever managed to populate Mars and the Asteroid Belt. Because the collection progresses, it does study more durable and more durable into the sci-fi components with a robust Protomolcule, aliens, and ultimately Ring Gates that enable folks to journey far across the galaxy.

However this The Expanse sport comes earlier than all that. It’s set earlier than the primary season of the TV present (Frost tells Digital Developments that is primarily based on the present’s canon and never the books) and follows a personality named Carmina Drummer, performed by an actress named Cara Gee in each the present and the sport. Drummer first seems within the present because the stoic assistant to OPA chief Fred Johnson on Tycho Station.

As her character is an amalgamation of some completely different characters within the books and her backstory was by no means delved into that a lot within the present, she was Deck 9’s first alternative for making a The Expanse sport. Gee was satisfied to hitch the mission after director Stephan Frost walked her by means of the story and requested her to make selections as in the event that they have been taking part in a sport of Dungeons & Dragons.

Headshot of The Expanse actress Cara Gee.
Telltale Video games

“Frost principally walked me by means of the story like we have been taking part in D&D,” Gee tells Digital Developments. “I might get to some extent, and I might have to select, and it was actually arduous to make the alternatives, like completely agonizing. It’s an excellent cool option to expertise this story, and I used to be completely on board as I wished to make a factor the place folks may have that very same expertise with this story.”

Frost tells Digital Developments that is one thing he did with new members of the event crew. The story follows Carmina Drummer as she works with, and ultimately takes management of, the scavenger crew on a ship referred to as the Artemis. It’s a little bit of an area pirate journey, though the sport does have a darker tone than that sort of description suggests. Within the first episode of The Expanse: A Telltale Sequence, which we performed, Drummer will get reacquainted together with her crew earlier than exploring the bloodied wreckage of a ship from Earth.

It’s unlucky that Deck 9’s narrative crew suffered layoffs final month, as they did an excellent job capturing the tone of The Expanse and crafting some robust selections for gamers to make. The primary episode’s most important selections are whether or not or not Drummer ought to punch one among her crew members when they’re disrespectful and whether or not or not she is keen to sacrifice one other Artemis crew member’s leg to get extra treasure after they get caught.

One of the choices players will have to make in Telltales' The Expanse game.

These seem to be considerably small selections on the time they occur however grow to be critically essential on the finish of the episode, as Drummer has to persuade her crewmates that she was left for useless by the Artemis’ captain and that she must take management of the ship. Though I’d punched the crew member that was out of line, I nonetheless managed to persuade them to take my facet, as I’d prioritized the protection of the injured crewmate over any potential treasure. The episode ended with the selection to area or jail the captain. I killed him by releasing him into area throughout this demo, however I did really feel bizarre about it afterward, so I’ll preserve him alive once I play the ultimate model of this sport.

By way of and thru, that is very a lot a story journey sport within the model of Telltale’s classics. Whether or not you’re a fan of The Expanse or simply Telltale’s method, you could find one thing to get pleasure from right here. And whereas Deck 9 may’ve stopped there and made the alternatives the one actual fascinating factor about The Expanse: A Telltale Sequence, they went a step additional, including zero gravity sections that really feel extra like Useless Area than The Wolf Amongst Us.

Evolving the Telltale method

Pushing the traditional Telltale method in intriguing methods is important for the narrative journey sport style to evolve in survive. Specifically, a chapter in Deck 9’s Life is Unusual: True Colours, the place its dialogue selections and conversations are reworked into Closing Fantasy-inspired turn-based battles, tease the probabilities of what these sorts of video games can accomplish. In The Expanse: A Telltale Sequence’ case, that uniqueness comes from these zero-G sections.

Gravity is such an essential part to the present …

As soon as the expedition to that wreckage begins, gamers are left to drift by means of area as they discover it. If there’s a particular space that gamers wish to analyze extra deeply, gamers can then land on it and stroll on its partitions and roof with the assistance of Magazine-Boots. Gravity will play a key position within the gameplay of The Expanse: A Telltale Sequence, with Stephan Frost telling Digital Developments that it was a should to make that intrinsic to this sport.

“Once you’re making a online game story for an mental property with guidelines for its world that exist already, it’s important to take into consideration what’s cool about being in that world and what a participant would wish to work together with,” Frosts says. “Gravity is such an essential part to the present that it will nearly really feel lacking when you performed a The Expanse sport in area that didn’t have zero-G.”

Zero-G exploration in The Expanse: A Telltale Series.
Telltale Video games

Everybody on this ship was brutally murdered, too, with their heads chopped off, so exploring is a reasonably tense and creepy expertise. Whereas it lacks any of the fight and extra terrifying moments of Useless Area, it definitely felt loads like I used to be taking part in EA Motive’s glorious remake as I floated by means of area in zero-G and noticed the aftermath of a horrifying occasion that I’m largely at the hours of darkness about. It’s a killer mixture and works simply in addition to Life is Unusual: True Colours’ RPG chapter.

Strolling on the partitions or ceilings of areas or just floating by means of a ship whereas searching for one thing supplied a gameplay expertise than I’ve ever gotten from a story journey sport earlier than. Engaged on this sport was additionally a really completely different expertise for Cara Gee, who needed to faucet into her background in theater as she couldn’t act as nonetheless and stoic throughout movement seize.

“I come from a background of working in theater, and that’s head to toe the entire time,” Gee explains. “You must have this full physique consciousness, and that’s the identical physique consciousness that you simply want within the movement seize quantity … Drummer, particularly, is a very nonetheless character, however when you attempt to do one thing that’s still-looking in a sport, it seems to be like a glitch. You must have a bit little bit of motion for the character to really feel alive.”

Cara Drummer ins a spacesuit The Expanse
Telltale Video games

Fortunately, Drummer doesn’t look bizarre and stilted within the sport. Whereas it’s undoubtedly a bit stylized, this sport seems to be and animates loads higher than a lot of Telltale’s traditional titles. That reinforces that we’re seeing the traditional Telltale method evolve right here. Whereas that developer’s video games felt formulaic within the firm’s closing years, this sport demonstrates that by choosing the proper IPs and getting probably the most potential attainable out of them, narrative journey video games can really feel simply as intriguing and tense as one thing like Useless Area.

The primary episode of The Expanse: A Telltale Sequence shall be launched on July 27 for PC, PS4, PS5, Xbox One, and Xbox Sequence X/S. New episodes shall be launched each two weeks after that, which the builders inform Digital Developments is to emulate the texture of a TV present, just like the one this sport is predicated on.

Disclosure: Telltale Video games and PR company Tara Bruno PR paid for journey and lodging in order that Digital Developments may take part on this preview occasion in Los Angeles. This didn’t affect Digital Developments’ protection of the sport

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